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Object Allocation

Ruby's object allocation system manages memory distribution for instances, strings, arrays, and all object types during program execution.

Performance Optimization Memory Management
7.2.2

Overview

Ruby allocates objects through a generational garbage collection system that divides memory into segments based on object lifetime expectations. The virtual machine maintains separate heaps for different object types and sizes, with automatic memory management through mark-and-sweep collection cycles.

Object allocation occurs during instance creation, literal definitions, and method calls that return new objects. Ruby's allocator tracks object references through a tri-color marking system, categorizing objects as white (unreachable), gray (reachable but unscanned), or black (reachable and scanned).

The allocation process involves several key components:

# Object allocation during instantiation
user = User.new  # Allocates User object in heap
name = "Alice"   # Allocates String object
ages = [25, 30]  # Allocates Array object and Integer objects

Ruby's generational hypothesis assumes most objects die young. New objects start in the young generation heap, and long-lived objects promote to older generations. This strategy optimizes collection frequency, running minor collections more often on young objects while major collections scan the entire heap less frequently.

# Allocation tracking example
GC.stat[:total_allocated_objects]  # => 150234
obj = Object.new
GC.stat[:total_allocated_objects]  # => 150235

The ObjectSpace module provides introspection into allocated objects, enabling analysis of allocation patterns and memory usage. The GC module controls garbage collection behavior and provides allocation statistics.

# Object counting by class
ObjectSpace.count_objects
# => {:TOTAL=>45123, :FREE=>1234, T_OBJECT=>567, T_CLASS=>89, ...}

# Memory profiling
ObjectSpace.trace_object_allocations_start
String.new("test")
ObjectSpace.trace_object_allocations_stop

Basic Usage

Object allocation happens automatically during Ruby program execution, but developers can monitor and influence the process through built-in tools and configuration options.

The GC module provides the primary interface for allocation control and monitoring:

# Force garbage collection
GC.start

# Get allocation statistics
stats = GC.stat
puts stats[:total_allocated_objects]  # Total objects allocated
puts stats[:heap_allocated_pages]     # Memory pages allocated
puts stats[:heap_live_slots]          # Currently live object slots

The ObjectSpace module enables object inspection and allocation tracking:

# Count objects by type
counts = ObjectSpace.count_objects
puts "Strings: #{counts[:T_STRING]}"
puts "Arrays: #{counts[:T_ARRAY]}"
puts "Hashes: #{counts[:T_HASH]}"

# Find objects by class
strings = ObjectSpace.each_object(String).to_a
puts "#{strings.count} String objects in memory"

Allocation tracing captures the source location where objects are created, useful for identifying allocation hotspots:

# Enable allocation tracking
ObjectSpace.trace_object_allocations_start

# Create objects
users = ["Alice", "Bob", "Charlie"].map { |name| User.new(name) }

# Inspect allocation sites
ObjectSpace.trace_object_allocations_stop

ObjectSpace.each_object(User) do |user|
  file = ObjectSpace.allocation_sourcefile(user)
  line = ObjectSpace.allocation_sourceline(user)
  puts "User allocated at #{file}:#{line}"
end

Ruby provides several mechanisms to reduce allocation pressure. Object reuse patterns avoid creating temporary objects:

# High allocation - creates new string each iteration
(1..1000).each do |i|
  message = "Processing item #{i}"  # New string allocation
  process(message)
end

# Lower allocation - reuse string buffer
buffer = String.new
(1..1000).each do |i|
  buffer.clear << "Processing item #{i}"  # Reuse existing string
  process(buffer)
end

The freeze method prevents object modification, enabling string interning and reducing duplicate allocations:

# String literals with freeze for interning
STATES = ["active", "inactive", "pending"].map(&:freeze)

# Symbol allocation for repeated string values
status = :active  # Symbols are not garbage collected

Performance & Memory

Object allocation performance directly impacts application throughput and memory consumption. Ruby's allocation patterns influence garbage collection frequency, pause times, and overall memory efficiency.

Allocation rate measurement reveals program hotspots. High allocation rates trigger frequent garbage collection, reducing application performance:

require 'benchmark'

# Measure allocation rate
def measure_allocations
  before = GC.stat[:total_allocated_objects]
  yield
  after = GC.stat[:total_allocated_objects]
  after - before
end

# Compare allocation strategies
allocations = measure_allocations do
  1000.times { |i| "string_#{i}" }  # String interpolation
end
puts "String interpolation: #{allocations} allocations"

allocations = measure_allocations do
  1000.times { |i| ['string_', i.to_s].join }  # Array join
end
puts "Array join: #{allocations} allocations"

Memory profiling identifies allocation sources and object lifetimes. The memory_profiler gem provides detailed allocation analysis:

require 'memory_profiler'

report = MemoryProfiler.report do
  users = 1000.times.map do |i|
    User.new(
      name: "User #{i}",
      email: "user#{i}@example.com",
      created_at: Time.now
    )
  end
  
  # Process users
  users.select(&:active?).map(&:to_json)
end

puts report.pretty_print

Object pooling reduces allocation overhead for frequently created and destroyed objects:

class ConnectionPool
  def initialize(size = 10)
    @pool = Array.new(size) { create_connection }
    @mutex = Mutex.new
  end
  
  def with_connection
    conn = @mutex.synchronize { @pool.pop }
    conn ||= create_connection  # Allocate if pool empty
    
    yield conn
  ensure
    @mutex.synchronize { @pool.push(conn) if @pool.size < 10 }
  end
  
  private
  
  def create_connection
    # Expensive allocation
    Database::Connection.new
  end
end

String allocation optimization techniques reduce memory pressure in text-heavy applications:

# Inefficient string building
def build_sql_inefficient(conditions)
  sql = "SELECT * FROM users"
  sql += " WHERE active = 1"
  conditions.each do |key, value|
    sql += " AND #{key} = '#{value}'"  # Multiple string allocations
  end
  sql
end

# Efficient string building with single allocation
def build_sql_efficient(conditions)
  parts = ["SELECT * FROM users", "WHERE active = 1"]
  conditions.each { |k, v| parts << "AND #{k} = '#{v}'" }
  parts.join(" ")  # Single final allocation
end

Lazy evaluation patterns defer object allocation until values are actually needed:

class LazyCollection
  def initialize(data_source)
    @data_source = data_source
    @loaded = false
    @items = nil
  end
  
  def each(&block)
    load_items unless @loaded
    @items.each(&block)
  end
  
  private
  
  def load_items
    @items = @data_source.call  # Defer allocation until access
    @loaded = true
  end
end

# Usage - no allocation until iteration
collection = LazyCollection.new(-> { expensive_database_query })
collection.each { |item| process(item) }  # Allocates here

Thread Safety & Concurrency

Object allocation in concurrent Ruby programs requires consideration of thread safety, memory visibility, and race conditions. The garbage collector runs concurrently with application threads, creating coordination challenges.

Ruby's GIL (Global Interpreter Lock) serializes thread execution, but native extensions and I/O operations can release the GIL, allowing true parallelism during allocation-heavy operations:

require 'concurrent'

# Thread-safe allocation pattern
class ThreadSafeCounter
  def initialize
    @count = Concurrent::AtomicFixnum.new(0)
    @objects = Concurrent::Array.new
  end
  
  def create_object(data)
    # Atomic allocation tracking
    id = @count.increment
    obj = DataObject.new(id, data)
    @objects << obj  # Thread-safe append
    obj
  end
  
  def stats
    { count: @count.value, objects: @objects.size }
  end
end

Shared mutable state requires synchronization to prevent race conditions during allocation and modification:

class ObjectRegistry
  def initialize
    @objects = {}
    @mutex = Mutex.new
  end
  
  def register(key, &factory)
    @mutex.synchronize do
      @objects[key] ||= factory.call  # Single allocation per key
    end
  end
  
  def get(key)
    @mutex.synchronize { @objects[key] }
  end
  
  def clear
    @mutex.synchronize do
      @objects.clear  # All objects become eligible for GC
    end
  end
end

# Usage across threads
registry = ObjectRegistry.new

threads = 10.times.map do
  Thread.new do
    registry.register(:shared_config) { load_configuration }
  end
end

threads.each(&:join)

Memory barriers ensure proper visibility of allocated objects across threads:

class MessageQueue
  def initialize
    @queue = Queue.new  # Thread-safe, provides memory barriers
    @processors = []
  end
  
  def start_processors(count = 4)
    count.times do
      @processors << Thread.new do
        while message = @queue.pop
          # Process allocated message objects
          handle_message(message)
        end
      end
    end
  end
  
  def enqueue(data)
    message = Message.new(data)  # Allocate message
    @queue.push(message)         # Ensures visibility to processors
  end
end

Garbage collection coordination in multi-threaded environments requires careful timing:

class BatchProcessor
  def initialize(batch_size = 1000)
    @batch_size = batch_size
    @processed = 0
    @mutex = Mutex.new
  end
  
  def process_items(items)
    items.each_slice(@batch_size) do |batch|
      results = batch.map { |item| transform(item) }  # Allocate results
      
      @mutex.synchronize do
        persist_results(results)
        @processed += batch.size
        
        # Trigger GC periodically to prevent memory pressure
        GC.start if (@processed % 10000) == 0
      end
    end
  end
end

Error Handling & Debugging

Memory allocation errors in Ruby typically manifest as performance degradation, excessive memory usage, or NoMemoryError exceptions. Debugging allocation issues requires systematic analysis of object creation patterns and memory consumption.

The ObjectSpace module provides debugging capabilities for tracking object allocation and identifying memory leaks:

# Track allocation locations for specific objects
def debug_string_allocations
  ObjectSpace.trace_object_allocations_start
  
  # Code under investigation
  strings = []
  1000.times { |i| strings << "temporary_#{i}" }
  
  ObjectSpace.trace_object_allocations_stop
  
  # Analyze allocation sources
  strings.each_with_index do |str, idx|
    if idx < 5  # Show first few for brevity
      file = ObjectSpace.allocation_sourcefile(str)
      line = ObjectSpace.allocation_sourceline(str)
      puts "String allocated at #{file}:#{line}"
    end
  end
end

Memory leak detection involves comparing object counts before and after operations:

class MemoryLeakDetector
  def initialize
    @snapshots = {}
  end
  
  def snapshot(name)
    @snapshots[name] = ObjectSpace.count_objects.dup
  end
  
  def compare(before, after)
    before_counts = @snapshots[before]
    after_counts = @snapshots[after]
    
    return unless before_counts && after_counts
    
    increases = {}
    after_counts.each do |type, count|
      before_count = before_counts[type] || 0
      increase = count - before_count
      increases[type] = increase if increase > 0
    end
    
    increases.sort_by(&:last).reverse
  end
end

# Usage
detector = MemoryLeakDetector.new
detector.snapshot(:before)
run_suspected_code
detector.snapshot(:after)

leaks = detector.compare(:before, :after)
puts "Potential leaks: #{leaks.inspect}"

Handling NoMemoryError exceptions requires graceful degradation and resource cleanup:

class SafeProcessor
  def process_large_dataset(data)
    begin
      # Attempt memory-intensive operation
      results = data.map { |item| expensive_transform(item) }
      results.each_slice(1000) { |batch| persist_batch(batch) }
    rescue NoMemoryError
      # Fallback to streaming approach
      warn "Insufficient memory, switching to streaming mode"
      stream_process(data)
    ensure
      # Force cleanup
      GC.start
    end
  end
  
  private
  
  def stream_process(data)
    data.each_slice(100) do |chunk|
      results = chunk.map { |item| expensive_transform(item) }
      persist_batch(results)
      results.clear  # Explicit cleanup
      GC.start if rand < 0.1  # Periodic GC
    end
  end
end

Debugging memory growth patterns using allocation profiling:

require 'objspace'

class AllocationProfiler
  def profile(description, &block)
    puts "=== #{description} ==="
    
    # Baseline measurements
    before_objects = ObjectSpace.count_objects[:TOTAL]
    before_memory = GC.stat[:heap_allocated_pages] * 65536  # Approximate
    
    # Enable detailed tracking
    ObjectSpace.trace_object_allocations_start
    
    begin
      result = yield
    ensure
      ObjectSpace.trace_object_allocations_stop
    end
    
    # Post-execution measurements
    after_objects = ObjectSpace.count_objects[:TOTAL]
    after_memory = GC.stat[:heap_allocated_pages] * 65536
    
    puts "Object delta: #{after_objects - before_objects}"
    puts "Memory delta: #{(after_memory - before_memory) / 1024}KB"
    puts "GC runs: #{GC.stat[:count]}"
    
    result
  end
end

# Usage
profiler = AllocationProfiler.new

profiler.profile("String processing") do
  text = "sample text"
  1000.times { text = text.upcase.reverse.downcase }
end

Common Pitfalls

Object allocation in Ruby contains several subtle behaviors that can lead to unexpected memory usage, performance issues, and hard-to-debug problems.

String literal allocation varies based on mutability and interpolation usage. Frozen string literals reduce allocations but can cause confusion:

# Frozen string literals (Ruby 2.3+)
# frozen_string_literal: true

def process_messages
  # Each call reuses the same string object
  default_message = "No message"  # Frozen, no allocation
  
  # But interpolation always allocates
  messages = []
  10.times do |i|
    messages << "Message #{i}"  # New allocation each time
  end
  
  # String modification fails on frozen literals
  begin
    default_message << " available"  # FrozenError
  rescue FrozenError
    default_message = default_message + " available"  # New allocation
  end
end

Block and proc allocation behaviors differ significantly, impacting performance in iterative code:

# High allocation - creates new proc each iteration
def inefficient_filter(items)
  items.select { |item| item.active? }  # Block to proc conversion
end

# Better allocation pattern - reuse proc
ACTIVE_FILTER = proc { |item| item.active? }

def efficient_filter(items)
  items.select(&ACTIVE_FILTER)  # Reuses existing proc
end

# Symbol to proc allocation
def symbol_to_proc_gotcha
  items = [1, 2, 3, 4, 5]
  
  # Creates new proc object each time
  items.map { |n| n.to_s }
  
  # Reuses singleton proc for symbol
  items.map(&:to_s)  # More efficient
end

Array and hash allocation through literals can be misleading during method calls:

class DataProcessor
  # Allocates new array every method call
  def process_with_defaults(data, options = [])
    # Default array is allocated on each call
    options << :default_option
    data.process(options)
  end
  
  # Better approach - use frozen default
  DEFAULT_OPTIONS = [].freeze
  
  def process_efficiently(data, options = DEFAULT_OPTIONS)
    # Copy only when modification needed
    local_options = options.dup
    local_options << :default_option
    data.process(local_options)
  end
  
  # Hash default gotcha
  def configure(settings = {})
    # Default hash allocated every call
    settings[:timeout] ||= 30
    settings[:retries] ||= 3
  end
end

Exception handling can trigger unexpected allocations during error processing:

def allocation_in_rescue
  users = load_users
  users.each do |user|
    begin
      process_user(user)
    rescue StandardError => e
      # String interpolation allocates during exception handling
      message = "Failed to process user #{user.id}: #{e.message}"
      logger.error(message)  # Additional string allocation
    end
  end
end

# More efficient error handling
def efficient_error_handling
  users = load_users
  error_template = "Failed to process user %d: %s".freeze
  
  users.each do |user|
    begin
      process_user(user)
    rescue StandardError => e
      # Sprintf avoids string interpolation allocation
      message = sprintf(error_template, user.id, e.message)
      logger.error(message)
    end
  end
end

Method chaining creates intermediate objects that may not be necessary:

# Inefficient chaining with intermediate allocations
def process_text_chain(text)
  text.strip           # New string
      .downcase        # New string  
      .gsub(/\s+/, ' ') # New string
      .squeeze(' ')    # New string
end

# More efficient single-pass processing
def process_text_efficient(text)
  result = text.dup
  result.strip!
  result.downcase!
  result.gsub!(/\s+/, ' ')
  result.squeeze!(' ')
  result
end

# Consider using StringIO for complex transformations
require 'stringio'

def process_text_stringio(text)
  output = StringIO.new
  text.each_char do |char|
    # Character-by-character processing without intermediate strings
    output << transform_char(char)
  end
  output.string
end

Closure allocation in nested scopes captures more variables than expected:

def closure_allocation_trap
  large_data = Array.new(100000) { rand }  # Large allocation
  
  processors = []
  10.times do |i|
    # Closure captures entire large_data array
    processors << proc { |x| x + i }  # Keeps large_data alive
  end
  
  # large_data cannot be garbage collected while processors exist
  processors
end

# Better approach - minimize closure capture
def efficient_closure_creation
  large_data = Array.new(100000) { rand }
  processed_data = large_data.sum  # Extract needed value
  large_data = nil  # Explicit dereferencing
  
  processors = []
  10.times do |i|
    # Closure only captures i and processed_data
    processors << proc { |x| x + i + processed_data }
  end
  
  processors
end

Reference

Core Allocation Methods

Method Parameters Returns Description
GC.start full_mark: true, immediate_sweep: true nil Initiates garbage collection cycle
GC.stat hash: {} Hash Returns allocation and GC statistics
GC.count None Integer Number of GC cycles since start
ObjectSpace.count_objects result_hash: {} Hash Object counts by type
ObjectSpace.each_object klass Enumerator Iterates over objects of specified class

Allocation Tracking Methods

Method Parameters Returns Description
ObjectSpace.trace_object_allocations_start None nil Enables allocation site tracking
ObjectSpace.trace_object_allocations_stop None nil Disables allocation site tracking
ObjectSpace.allocation_sourcefile object String or nil File where object was allocated
ObjectSpace.allocation_sourceline object Integer or nil Line where object was allocated
ObjectSpace.allocation_class_path object String or nil Class context during allocation

GC Statistics Keys

Statistic Type Description
:total_allocated_objects Integer Total objects allocated since start
:heap_allocated_pages Integer Memory pages allocated for heap
:heap_live_slots Integer Object slots currently in use
:heap_free_slots Integer Available object slots
:major_gc_count Integer Number of major GC cycles
:minor_gc_count Integer Number of minor GC cycles

Object Type Constants

Constant Description
:T_OBJECT Generic objects
:T_CLASS Class objects
:T_MODULE Module objects
:T_STRING String objects
:T_ARRAY Array objects
:T_HASH Hash objects
:T_REGEXP Regular expression objects

Environment Variables

Variable Default Description
RUBY_GC_HEAP_INIT_SLOTS 10000 Initial object slot count
RUBY_GC_HEAP_FREE_SLOTS 4096 Minimum free slots after GC
RUBY_GC_HEAP_GROWTH_FACTOR 1.8 Heap growth multiplier
RUBY_GC_HEAP_GROWTH_MAX_SLOTS 0 Maximum slots per growth
RUBY_GC_MALLOC_LIMIT 16777216 Malloc threshold for GC trigger

Memory Profiling Tools

Tool Installation Purpose
memory_profiler gem install memory_profiler Detailed allocation analysis
allocation_tracer gem install allocation_tracer Real-time allocation tracking
heapy gem install heapy Heap dump analysis
derailed_benchmarks gem install derailed_benchmarks Memory benchmarking

Common Allocation Patterns

# String allocation patterns
"literal"                    # May be interned/frozen
+"literal"                   # Forces new allocation  
String.new("content")        # Explicit allocation
"template #{var}"            # Always allocates

# Array allocation patterns
[]                           # Empty array allocation
Array.new(size)              # Pre-allocated array
[*range]                     # Range to array conversion
Array(object)                # Coercion allocation

# Hash allocation patterns
{}                           # Empty hash allocation
Hash.new                     # Explicit allocation
Hash[pairs]                  # Construction from pairs
{}.tap { |h| ... }           # Builder pattern