Overview
The loop
method creates an infinite iteration in Ruby. Ruby implements loop
as a method that repeatedly executes a given block until explicitly terminated. The method belongs to the Kernel
module, making it available throughout Ruby programs without requiring specific class instantiation.
Ruby's loop
method differs from traditional while loops by providing built-in exception handling for flow control. The method catches StopIteration
exceptions automatically, allowing break
statements to exit cleanly. This design integrates with Ruby's iterator protocol and provides consistent behavior across different loop constructs.
loop do
puts "This runs forever"
break if some_condition
end
The method accepts a block and returns nil
when terminated normally through break
. Without termination conditions, loop
executes indefinitely, requiring external intervention to stop execution.
counter = 0
loop do
counter += 1
puts counter
break if counter >= 3
end
# => nil
Ruby treats loop
as the foundational infinite iterator. The method serves as the basis for other iterative constructs and provides the most direct approach to infinite iteration patterns.
Basic Usage
The loop
method requires a block to execute repeatedly. Ruby evaluates the block content on each iteration, providing access to local variables and method calls within the loop scope.
# Basic counting loop
i = 0
loop do
puts "Count: #{i}"
i += 1
break if i > 5
end
Breaking from loops requires explicit break
statements. The break
keyword terminates loop execution and returns control to the code following the loop block. Ruby allows break
to carry return values.
result = loop do
user_input = gets.chomp
break user_input if user_input != "continue"
puts "Continuing..."
end
puts "You entered: #{result}"
The next
keyword skips to the next iteration without terminating the loop. Ruby evaluates the block from the beginning when next
executes.
loop do
number = rand(1..10)
next if number.even?
puts "Odd number: #{number}"
break if number > 7
end
Nested loops require careful break management. Inner breaks only terminate their immediate loop context, leaving outer loops active.
loop do
puts "Outer loop"
inner_count = 0
loop do
inner_count += 1
puts " Inner: #{inner_count}"
break if inner_count >= 3
end
break if inner_count >= 3
end
Advanced Usage
Complex loop patterns combine loop
with Ruby's iterator methods and control structures. The method supports sophisticated iteration scenarios through block variable manipulation and conditional logic.
# Queue processing with dynamic conditions
queue = %w[task1 task2 task3]
processed = []
loop do
current_task = queue.shift
break unless current_task
# Simulate processing time
sleep(0.1)
processed << current_task.upcase
# Add new tasks based on conditions
queue << "subtask_of_#{current_task}" if current_task.include?("task2")
end
puts processed
The loop
method integrates with Ruby's exception handling mechanisms. Custom exception types can control loop behavior beyond basic break statements.
class RetryableError < StandardError; end
class FatalError < StandardError; end
attempts = 0
loop do
attempts += 1
begin
# Simulate unreliable operation
raise RetryableError if rand < 0.3 && attempts < 5
raise FatalError if rand < 0.1
puts "Operation succeeded on attempt #{attempts}"
break
rescue RetryableError
puts "Retry #{attempts}/5"
next
rescue FatalError
puts "Fatal error occurred"
break
end
end
State machines benefit from loop-based implementations. Ruby's loop
method provides clean state transition logic through case statements and conditional breaks.
class StateMachine
def initialize
@state = :idle
@counter = 0
end
def run
loop do
case @state
when :idle
puts "Idle state"
@state = :working if @counter > 2
when :working
puts "Working state"
@counter += 1
@state = :finished if @counter > 5
when :finished
puts "Finished state"
break
end
@counter += 1
sleep(0.5)
end
end
end
StateMachine.new.run
Generator patterns use loop
with Enumerator
objects to create lazy evaluation sequences. This approach separates iteration logic from data consumption.
fibonacci_generator = Enumerator.new do |yielder|
a, b = 0, 1
loop do
yielder << a
a, b = b, a + b
end
end
# Take first 10 Fibonacci numbers
puts fibonacci_generator.take(10)
Common Pitfalls
Infinite loops without termination conditions consume CPU resources indefinitely. Ruby provides no automatic timeout mechanisms for loop
method execution, requiring explicit break logic in all loop constructs.
# DANGEROUS: No termination condition
loop do
puts "This will run forever"
# Missing break statement causes infinite execution
end
# SAFE: Always include termination logic
counter = 0
loop do
puts "This will terminate"
counter += 1
break if counter >= 100
end
Variable scope issues arise when loop blocks capture external variables incorrectly. Ruby's block scoping rules can lead to unexpected variable mutations and memory retention.
# Problem: Unintended variable capture
items = []
loop do
item = expensive_calculation()
items << item
break if items.size >= 1000
# item remains in memory due to block scope
end
# Solution: Explicit variable management
items = []
loop do
break if items.size >= 1000
items << expensive_calculation()
# Local variables released each iteration
end
Exception handling complications occur when breaks interact with begin/rescue blocks. Ruby's exception propagation through loop blocks requires careful consideration of rescue scope.
# Problematic exception handling
loop do
begin
risky_operation()
break # This break can be masked by exceptions
rescue StandardError
puts "Error occurred"
# Break is unreachable if exception always occurs
end
end
# Better approach
loop do
success = false
begin
risky_operation()
success = true
rescue StandardError => e
puts "Error: #{e.message}"
end
break if success || should_abort?
end
Memory accumulation problems develop when loop iterations create objects without proper cleanup. Ruby's garbage collector cannot free objects still referenced within loop scope.
# Memory leak pattern
data_store = []
loop do
large_object = create_large_data_structure()
data_store << large_object # Objects accumulate
break if data_store.size >= 1000
end
# Memory-conscious pattern
loop do
large_object = create_large_data_structure()
process_data(large_object)
# large_object eligible for GC each iteration
break if processed_enough?
end
Performance & Memory
Loop performance in Ruby depends primarily on block complexity rather than the loop mechanism itself. The loop
method adds minimal overhead compared to block execution time, making optimization focus necessary on block contents.
require 'benchmark'
# Performance comparison
Benchmark.bm do |x|
x.report("loop") do
i = 0
loop do
i += 1
break if i >= 1_000_000
end
end
x.report("while") do
i = 0
while i < 1_000_000
i += 1
end
end
end
# Results show minimal difference between constructs
Memory usage patterns differ based on variable scope within loop blocks. Ruby retains references to block-scoped variables throughout loop execution, potentially preventing garbage collection.
# High memory usage pattern
results = []
loop do
data = generate_large_dataset() # Retained in block scope
processed = expensive_processing(data)
results << processed.summary
break if results.size >= 100
end
# Optimized memory pattern
results = []
loop do
break if results.size >= 100
summary = nil
# Limit variable scope
begin
data = generate_large_dataset()
processed = expensive_processing(data)
summary = processed.summary
end
results << summary
# data and processed eligible for GC
end
CPU profiling reveals that loop overhead remains constant while block execution dominates performance characteristics. Ruby's loop implementation optimizes for minimal method call overhead.
# CPU-intensive loop optimization
def optimized_processing_loop(data_source)
cached_methods = {
processor: method(:heavy_calculation),
validator: method(:validate_result)
}
loop do
item = data_source.next_item
break unless item
# Use cached method references
result = cached_methods[:processor].call(item)
next unless cached_methods[:validator].call(result)
yield result
end
end
Reference
Loop Method Signature
Method | Parameters | Returns | Description |
---|---|---|---|
loop { block } |
Block (required) | nil or break value |
Executes block infinitely until break |
loop |
None | Enumerator |
Returns enumerator when no block given |
Control Flow Keywords
Keyword | Effect | Return Value | Scope |
---|---|---|---|
break |
Terminates loop | Optional value | Current loop only |
break value |
Terminates with value | Specified value | Current loop only |
next |
Skip to next iteration | None | Current iteration |
redo |
Restart current iteration | None | Current iteration |
Exception Handling
Exception | Behavior | Loop Response |
---|---|---|
StopIteration |
Caught automatically | Normal termination |
StandardError |
Propagates normally | Loop continues unless rescued |
SystemExit |
Terminates program | Loop exits |
Interrupt |
User interruption | Loop exits |
Common Patterns
# Basic infinite loop
loop do
# code
break if condition
end
# Loop with return value
result = loop do
# code
break value if condition
end
# Loop as enumerator
enum = loop
enum.next # Raises StopIteration
# Nested loop breaking
outer_loop = loop do
inner_result = loop do
break "inner" if inner_condition
end
break "outer: #{inner_result}" if outer_condition
end
Memory Management Guidelines
- Minimize block-scoped variable lifetime
- Use explicit scoping with
begin
/end
blocks - Process large datasets in chunks
- Monitor memory growth in long-running loops
- Consider
Enumerator
for large data sequences
Performance Considerations
- Block complexity dominates performance impact
- Method call overhead negligible
- Variable allocation patterns affect memory usage
- Exception handling adds minimal overhead
- Break conditions evaluated each iteration\